/*==============================================================
// Project : End Point Gaming
// Javascript Functions
// Copyright 2010-2011 End Point Gaming.
// All rights reserved.
//==============================================================*/

// Resets the $ function (I suggest doing this right after loading the jQuery library)
var networkInterval = 5000;
var $j = jQuery.noConflict();
var sliderTimer = "";

// Slider: Check Timer
function check_Timer(name){
	if  (name == "slider") {
		if (sliderTimer==""){
			sliderTimer = window.setInterval("start_Timer('"+name+"')",networkInterval);
		}else{
			stop_Timer(name)
		}
	}
}

// Slider: Start Timer
function start_Timer(name){
	if  (name == "slider") {
		$j("#gameslide").ycodaslider("right");
	}
}

// Slider: Stop Timer
function stop_Timer(name){
	if  (name == "slider") {
		if (sliderTimer != ""){
			window.clearInterval(sliderTimer);
			sliderTimer = "";
		}
	}
}

// Loading scripts
$j(window).bind("load", function() {
	$j("#gameslide").ycodacss('css/slider.css');
	$j("#gameslide").ycodaslider();
	check_Timer("slider");
	$j("#gameslide").bind("mouseenter mouseleave", function () { check_Timer("slider") }) 
	$j('.locations_content').jScrollPane({showArrows: true});
});

